Object handles user interaction improved.
ObjectHandles, the easy way to add user resizing & movement of objects to your flex application, has been updated.
All of the user interactions when constraints were hit have been completely reworked. Before, you would get some weird resizing/positioning behavior under certain circumstances like when using anchors in combination with minimum sizes.
Play with the demo, now it all makes sense and there shouldn't be many surprises to the user.
http://www.rogue-development.com/objectHandles.xml
(Please excuse the repetitive first line, this blog's feed is picked up by several aggregators, and "ObjectHandles" means nothing to them.)
All of the user interactions when constraints were hit have been completely reworked. Before, you would get some weird resizing/positioning behavior under certain circumstances like when using anchors in combination with minimum sizes.
Play with the demo, now it all makes sense and there shouldn't be many surprises to the user.
http://www.rogue-development.com/objectHandles.xml
(Please excuse the repetitive first line, this blog's feed is picked up by several aggregators, and "ObjectHandles" means nothing to them.)
3 Comments:
Marc this thing just rocks, only thing I'm wondering about if there will be support for rotation the component too. Like a switch between rotating and scaling. Tried to extend the component by myself - but with no success.
By
Anonymous, At
5/30/2007 2:58 AM
Ok I made it - i took your source code and replaced everything to make this thing for rotating things with the mouse. Let me know if you need the sources, perhaps we can join this whole thing into one great piece of code. Send me a mail to coding[at]aggrosoft.de if you're interested
By
Anonymous, At
5/30/2007 5:29 AM
Mark
Check out http://www.famfamfam.com/lab/icons/silk/
By
Anonymous, At
6/11/2007 5:40 PM
Post a Comment
Subscribe to Post Comments [Atom]
<< Home